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UK finally runs out of patience with internet players and demands more transparency



U.S. Secretary of State Condoleezza Rice warned during a visit to the West Bank on October 4 that "months of negotiations" had failed to convince Iran to suspend its enrichment activities. She said the international community's "patience" was running out, Radio Farda reported. Rice said such patience could be traced to the Paris agreement of November 2004, and she urged Iran to act. Repeating a point that President George W. Bush has made on several occasions, Rice warned that the time has come "when the Iranians have to make their choice and the international system has to act accordingly." The same day as Rice's comments, EU High Representative for Common Foreign and Security Policy Javier Solana sounded a note of frustration. Solana has held numerous meetings with Iranian officials since June, but he conceded that his "dialogue [with Iran]...cannot last forever." He said it was "up to the Iranians now to decide whether the time has come to an end." If so, Solana warned in a reference to the sanctions debate, the international community would "have to begin to follow the second track by the five [permanent] members of the [UN] Security Council," Radio Farda reported.




UK finally runs out of patience with internet players



Poite finally ran out of patience when Hape caught Cox with a cheap shot on 69 minutes, with the game delicately poised at 19-17, and Edinburgh replacement Greig Laidlaw landed the resultant penalty as Booth's men, missing five key players, suffered an agonising opening Pool 2 defeat.


I purchased an iPhone 3G an hour ago. The store was having problems with the iTunes activation, but I finally got it activated. When I got home, I tried to sync and got the 9838 error message. I got through to Apple iPhone support and the tech said the 9838 message means their server is too busy. He said their servers are slammed at the moment and if I wait until later, when the servers are less busy, it should work. I hope this helps.


I finished the download for the software and had it put on the iphone ages ago, now i have been trying for over 2 hours to get it to connect to the store, i got the (-9838) error several times now, and i finally got it to "accessing itunes store..." and it gave me error (-4), and i have to idea what to do at this point. You would think that after the fiasco of the first night of the iphone 1.0 launch they would have brought in more servers to deal with the obvious problem. the secret is that they don't care how long we wait because in the end we will still like the 2.0 software.


A ray of hope out there... I've [finally] upgraded successfully by just rebooting the iphone on the dock and clicking between iphone and iTunes store. I think it was just patience, faith in karma and luck in getting through a window to the store to finish the upgrade. I still get the error (-9838) due to traffic I assume but I'm current and I have a working phone. Thank to everyone for the company and posts while I sweated this out. To all of you still waiting... hang in there.


Yippeee!I finally was able to "access the itunes store" after about an hour. This process requires a lot of patience. My iphone classic is now syncing and operational again. Don't restart or disconnect, just wait it out.


I was just sitting her thinking... I know alot of ya'll still haven't gotten your phones unbricked. I guess I'm blessed that mine finally got reactivated but I find my self ticked off because it has to reload all of my music and such... Its taking forever and all I want to do is just go back to bed. But I can't do that because my phone is my alarm clock. But I guess it could be worse... I could still be sitting here with a bricked phone.


The need for patience is true -- though Apple should have thought of this. The only good news is that with the shortage on 3G phones at the stores, 3G registrations will pretty much stop, so the rest of the day will be Edge phones upgrading to the new firmware.


Same thing happened to me this morning! was really annoying. I connected the iphone back up to the itunes and it finally backed everything up. But still it will not connect to itunes store. so all the apps I bought yesterday are not on my iphone yet. Really annoying bug! I was not expecting these problems with Apple. So I don't know what to do now?


So basically, everyone is having the same problem. I still am a huge apple fan, however this is not cool. I am getting -4 error as well, anyone with -4 error finally get theirs to function correctly with itunes after the installation of the software


It took me about 2 hours, but I did finally get it to go through. There's hope! I had the -9838 message too many times to count. I used the back and forth between itunes library and iphone routine. Eventually, I got past that frustration. Then, I sat with the "Activating phone" message on my phone screen. After about a half hour, I finally hit cancel, and the phone is fine. Up and running! Unfortunately, my husband is sitting at work still trying to get his to work.I'm just glad I didn't sit in line for hours, waiting to buy the 3G, then sit at home for hours, waiting to activate it.I'm so glad I found these posts today! I knew I wasn't the only one going crazy. Thanks for all the help!


Here's the deal: I've done everything. I've clapped, cried, sang, danced, prayed with my dog, drank vodka (calm my verves), I even placed my phone on the Holy Bible. Obviously nothing worked. I finally got my 1st gen. phone to sync and update. I've been trying since 9am (cst). It's just luck. Just keep trying and have faith! By the way, Apple blows! You'd think since they make $457889768755599 a day, they'd use our hard earned money towards better server and ISP connections. I guess that's why they are so frickin rich! Bastards!


Along with others, I can now say "have patience". Mine now finally works, is activated and fully functional. Just leave your phone connected to itunes and wait. No need to keep clicking on it. Once "synch in progress" message appears, expect another error message... just leave it alone and eventually things will clear up. Have faith... bitches.


However, my phone really hasn't been the same since the upgrade. Safari/internet is a lot slower and I get an error quite often now that says it cannot connect. Just never had that before. Also, I am getting a lot more "No Service" with the phone in areas I have never had that problem.


If you are living in the UK or have registered a .co.uk internet domain, then I have a story for you. If you went through 123-Reg or NamesCo, you either have or will receive an equivalent set of invoices for your domain, but for just .uk, the one you didn't order. Some will just pay it not realising they didn't order it. This is an approved scam that sounds to me like an oxymoron. It turns out that Nominet, the organisation that oversees web registrations in the UK, wanted the .uk in addition to the .co.uk domain so introduced both because the latter's addresses were running out, and so they could make money. To get it past the hurdles they offered a two years for free opt out option for anyone with a .co.uk version. So people are suddenly finding they are up for a fee they didn't even ask for or want.


For the purpose of this paper, the question of the traumatizing power of MUD violence perhaps should be neglected. In either case, MUD causes traumatization or multi-user dungeon simulates violence without traumatizing role-players, the system should be able to trigger reliving of the traumatic memories by a PTSD sufferer otherwise the therapy will not work. Given psychological variety of different levels of stress tolerance among role-players, MUD should pose both traumatizing and non-traumatizing effects. In a test of this hypothesis, I interviewed fifty-seven randomly selected current and former MUD role-players, and the results generally supported the hypothesis. 66.7% of the sample (38 role-players) reported negative reactions ranging from sadness of being defeated to acute trauma and temporary abstention from role-playing, in response to their characters’ deaths for the first time. All thirty-eight players also reported some history of character deaths, but the rate of emotional reactions among them declined. 31.6% reported annoyance and frustration, and at least half of them completely abandoned MUD RPG environment. The other 68.4% of those thirty-eight role-players quickly changed their strategy and tactics generally aimed to avoid their character dying in the future.


In the context of ‘cyberthearpy,’ MUD is usually mentioned within the pool of other CMCs. However, this medium is distinguished by several important characteristics that make MUD especially suitable for therapeutic purposes. MUD is the synchronous (real-time) environment where everyone can be the actor playing scenarios or owning fantasies (Quittner 95). Even though it is often thought of as the game, MUD should only formally be perceived as such. Microsoft Bookshelf defines a game as a "competitive activity or sport in which players contend with each other according to a set of rules." Apparently, MUD is not set for the competition. There is no score, winning, losing, or goals to achieve other than to participate. The lack of competition propels another important feature of the MUD that is it in general is a friendly environment.


MUDs are flourishing environments for such deviant behavior as character killing, harassing, and vandalizing, but in most cases these deviations occur in role-playing and may not be consistent with true intentions of a person behind the character (Bruckman). True, the demarcation line between in-character (IC) behavior, or role-playing, and out-of-character (OOC) behavior is often vague and formal. However, most of the users cannot repeatedly pose hostile IC behavior on other players because of the risk to annoy and repulse them, especially that most of the MUDders are addicted, or better to say devoted to their delusional worlds. Thus, it is not an unusual picture in the MUD when two characters are discussing various issues few minutes later after they were involved in a severe combat. A phenomenon of friendliness seems to be a balancing act between the delusional ‘naturalness’ of the MUD and its realization as the game. Multi-user, real-time nature of the MUD allows it to be highly realistic while remaining collaborative recreational activity. 2ff7e9595c


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